The environment a creative practitioner is in, has a great effect on their work. When I say environment, I mean both physical (location) and psychological. As an example, I can mention the story of E-Ink, which is the first electronic ink service, and products such as the Amazon Kindle use their technology.
The environment of the MIT Media Lab was highly conducive to the team’s work.Housing physical and social scientists from a wide array of disciplines, the lab fosteredcross-pollination of ideas. There was a high degree of psychological safety, where peoplespouted “wacky” ideas without fear of ridicule. Moreover, a range of resources facilitatedexperimentation. Finally, even undergraduates in the lab enjoyed a great deal ofautonomy to follow their hunches. (Source
The document I just mentioned also offers us a glimpse into Theresa Amabile's theory on creativity.
The influences on creativity include three within-individual
components: domain-relevant skills (expertise in the relevant domain or domains),
creativity-relevant processes (cognitive and personality processes conducive to novel
thinking), and task motivation (specifically, the intrinsic motivation to engage in the
activity out of interest, enjoyment, or a personal sense of challenge). The component
outside the individual is the surrounding environment – in particular, the social
environment.
Expertise, or Domain-relevant skills include knowledge, expertise, technical
skills, intelligence, and talent in the particular domain where the problem-solver is
working – such as product design or electrical engineering. These skills comprise the
raw materials upon which the individual can draw throughout the creative process – the
elements that can combine to create possible responses, and the expertise against which
the individual will judge the viability of response possibilities.
Domain- relevant skills are essential to critical analysis, decision- making and evaluating potential of eventual ideas.
Creativity-relevant Processes(originally called
creativity-relevant skills) include a cognitive style and personality characteristics that are
conducive to independence, risk-taking, and taking new perspectives on problems, as
well as a disciplined work style and skills in generating ideas. These cognitive processes
include the ability to use wide, flexible categories for synthesizing information and the
ability to break out of perceptual and performance “scripts.” The personality processes
include self-discipline and a tolerance for ambiguity.
Creative skills depend on an individual's personal practice and are key in project progression.
Task Motivation. Intrinsic task motivation is passion: the motivation to undertake a task
or solve a problem because it is interesting, involving, personally challenging, or
satisfying – rather than undertaking it out of the extrinsic motivation arising from
contracted-for rewards, surveillance, competition, evaluation, or requirements to do
something in a certain way. A central tenet of the componential theory is the intrinsic
motivation principle of creativity: People are most creative when they feel motivated
primarily by the interest, enjoyment, satisfaction, and challenge of the work itself – and
not by extrinsic motivators. Because, as research has shown, salient extrinsic motivators
can undermine intrinsic motivation, their presence or absence in the social environment is
critically important. So, too, is the presence or absence of forces that can support intrinsic
motivation.
Motivation is important through the whole process of creation. It can be influenced my many factors.
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